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Performance Capture

ABOUT

Facilities

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Free Range Creative is an all-in-one performance facility designed to support every step of the capture process. Utilizing the latest technology operated by Academy Award winning crew, our facility offers a massive performance stage, meeting rooms, sound recording studio (including a VO booth), and a full kitchen.

  • Capture volume: 40’ x 60’ bleed x 16’ H

  • Cameras: 56 OptiTrack Prime (32 Supers)

  • FaceWare HMCs + Stretch Sense 2.0 gloves

  • UE Realtime / Virtual Production integration 

  • Sound recording studio with VO booth

  • Full kitchen

  • Viewing loft

  • Private production office and conference room 

  • Locker room with shower

  • x 2 loading bays

  • Ample, reserved parking

  • 15 minutes from LAX

  • Deep LA roster: top mocap, stunt & VO talent

STUDIO SPECIALTIES 

Latest Tech

Cameras, software, sensors... even our props are state-of-the-art. 

Games, Videos & Films

We have experience in virtually every entertainment genre.

Sound & VO

Recording facility on-site.

Actors & Stunts

We have an established rapport with the region's best mocap performers.

Post

We can assist in the postproduction processes of your shoot. 

OUR STRENGTH

A combination of
world-class experience, exceptional talent, and an uncompromising commitment to quality.

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Scott Gagain
Executive Producer /
Head of Operations

Scott has decades of experience in performance
capture, and animation across AAA games,
feature films, television, live entertainment and
immersive experiences. Following work at Epic Games, Vicon House of Moves, and Motion Analysis Studios, Scott has joined Free Range Creative to help expand its world-class performance capture services and connect the studio with creators throughout the global entertainment landscape.

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Jeff Swenty
Creative Director

Jeff has been an action sequence director for multiple Call of Duty titles. and a Motion Capture director for billion dollar franchises including Tony Hawk and Guitar Hero.

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Marc Morisseau
Mocap Director/TD

Marc has pioneered mocap pipelines, stage to post production for  numerous Marvel Studios, Fox Studios, James Cameron's Avatar sequel films, and AAA game franchises such as Resident Evil, Battlefield and Call of Duty titles.

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Wendy Nguyen
Ist Mocap Technician

Wendy has served as a Stereo Artist and Lead on multiple motion pictures, including working with James Cameron and his camera operators for the Avatar sequel films. She virtually edited cameras and converted the entire film into stereo 3D.

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Nakia Harris
Audio Director

Nakia started in the game industry 2004 as a sound designer for studios including Electronic Arts, Treyarch, and decades with Infinity Ward on the Call of Duty franchise where he served as sound designer, musician, and director. Nakia also ran sound for IW’s mocap studio and teams.

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Decades of experience across film & AAA games

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Recent Clients

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Project Spotlight

Contact Us

Contact us today to discuss our services.

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© 2026 Free Range Capture

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